Races - Lilith's Throne (2024)

TODO Note: Need readproofing and link to each race unique pages.

The world of Lilith's Throne is populated by various races which is either based on animal or mythological creature. While all player started of as human, they can transform into other races though enchanted consumable or special process. Each races grants their own unique species bonus, some more than other.

Overview Table

CoreSub-SpeciesSubspecies Stat BonusesEnchantment ConsumableNote
HealthAuraPhysiqueArcaneCorruptionCrit PowerSpell EfficiencySpell DamageDamage AmpificationElemental ShieldingOther
HumanHuman+5+5 LustBread Roll
AlligatorAlligator+30+25%+10% Physical+5 PhysicalNightvisionGator's Gumbo
AngelAngel+15-100+50% Demon

-50% Human

+50 LustUnobtainable
BadgerBadger+10+5 ColdNightvisionBerry Trifle
BatBat+5+15% LustNightvisionFruit Bat's Salad
BearBear+20+25+5% Physical+5 PhysicalHoney Bread
Panda+10+15+25 Lust
CapybaraCapybara+10+5 LustChocolate Brownie
CatCat+5+10%+5% Bird

+5% Rat

+5% Squirrel

NightvisionKitty's Reward
Caracal
Lynx+10
Cougar+25+10% Physical

+10% Unarmed

Cheetah+5+25%Nightvision

100% chance of escape vs non-cheetah-morphs

CattleCattle+30-5%+10% Physical+2 PhysicalNightvisionBubble Cream
DeerDeer+10+10% Physical+5 PhysicalNightvisionTree Shoots Salad
DemonDemon+25+30+100+25%+75%+25% LustDemonic self-transformations

Immune to race transformations

Nightvision

Player cannot become demon race via normal mean. Please refer to Demon page for more info.
Imp-5+5+200-75% Lust-25 Lust
Alpha-imp-50% Lust-50 Lust
Half-demon+10+20+50+20%+60%+20% LustLimited self-transformations

Immune to race transformations

Nightvision

Lilin+500+500+500+500+500Unlimited self-transformations

Immune to race transformations

Nightvision

Elder lilin+1000+1000+1000+1000+1000
DogDog+5+10+5% CatNightvisionCanine Crunch
Border collie+5+5%+25% Sheep
German-shepherd+15+5% Physical
Dobermann+15% Physical

+5% Cat

Samoyed+30+20+10 Cold
DollDollDoll-specific perk tree

Perks grant numerous effects

Unobtainable
DragonDragon+60+50+20% Fire+30 Fire

+30 Physical

-10 Lust

Face type grants access to unique "Breath Weapon" combat move, which changes its elemental damage type between Fire, Poison, and Ice, depending on a character's highest elemental damage bonus.Pink,Yellow,Red DragonfruitDue to how strong this race is, the transformation item is locked behind a questline.
Drake+65+45+20% Fire+30 Fire

+30 Physical

-10 Lust

Wyvern+50+60+30% Fire+30 Fire

+20 Physical

-10 Lust

Coatl+45+65+30% Poison+30 Poison

+20 Physical

-10 Lust

Ryu+55+55+25%+20% Cold+35 Physical

-10 Lust

ElementalArcane elemental+15+50% Lust+50 LustUnlimited self-transformations

Cannot get pregnant

Unobtainable

Only for the Elemental NPCs that players can summon or NPC's elementals.

Fire elemental+50% Fire+50 Fire
Water elemental+50% Cold+50 Cold
Air elemental+5+50% Poison+50 Poison
Earth elemental+50+50% Physical+50 Physical
FerretFerret+10+5+20%+5 Unarmed+10 PhysicalSausages
FoxFox+5+5+10%+1 HealthNightvisionChicken Pot Pie
Fennec
Arctic fox+1 Health

+5 Cold

Youko+5+100*+100%*+60%*Unobtainable

*Stats scale with the number of tails. The numbers shown here are the maximum at 9 tails.

Fennec-youko
Arctic youko
GoatGoat+10+10% Physical+5 PhysicalNightvisionBilly's Best
GryphonGryphon+55+25+40%+10% Unarmed+25 Physical

-5 Lust

Pâté and Crackers
HarpyHarpy+5+15% LustBubblegum Lollipop
Raven-harpy
Swan-harpy
Phoenix-harpy+5+10+10+75% Fire+5 Fire

+15% Lust

HorseHorse+25-5+25%-10%+25% PhysicalNightvisionSugar Carrot Cube
Zebra-morph+20%+10% Physical+5 Fire
Donkey+10% Physical

+25% Dog+25% Wolf+25% Fox

+5 Physical
Unicorn+20+5+10%+50%+5% Physical
Pegasus+15+30%+10% Physical
Alicorn+15+50%+75%
Centaur+35-5-10%+25% PhysicalNightvision

-50% travel time on land

Unitaur+25+10%+50%+5% Physical
Pegataur+30+5+10% Physical
Alitaur+25+15+50%+75%
HyenaSpotted hyena+20+5+25%+10% PhysicalNightvisionBone CrunchersHyena face gives access to the "Bone Crush" combat move
Spotted hyena
MouseMouse+5%Harvest Mouse's cheese
OctopusOctopus+10+10+50% Travel time on land

-75% Traveltime on water

Shrimp co*cktailOctopus face gives access to the "Ink Cloud" combat move. Being a Aquatic race means getting "Aquatic Harmony" buff on water tiles.
OtterOtter+15+15+20%+3 Cold

-3 Poison

Fish and Chips
PantherLion+30+5+15% Physical

+15% Unarmed

+5 FireNightvisionPanther's Delight
Tiger+35+25% Physical

+25% Unarmed

Leopard+25+15%+5% Physical

+5% Unarmed

+5 Fire
Snow leopard+5 Cold
PigPig+5+5 PoisonOinkers Fries
RabbitRabbit+5+5%+50% Fertility

+50% Virility

Bunny Carrot-Cake
Lop-rabbit
RaccoonRaccoon+15+25%+5% Physical+5 Cold

+3 Poison

NightvisionPopcorn
RaptorFalcon+5+25%Raptor energy bar
Eagle+15+15%
Bald-eagle
Owl+10+20%Nightvision
RatRat+10+15% Poison+5 PoisonBrown Rat's Burger
ReindeerReindeer+25+10% Physical+2 Physical

+5 Cold

NightvisionSugar Cookie
SalamanderFlame salamander+10+5+10+15%+75% Fire+5 FireNightvisionApple Pie à la Mode
Frost salamander+75% Cold+5 Cold
SharkShark+15+30%+10% PhysicalNightvisionTuna Sashimi
SheepSheep+5+10% Lust+15 ColdNightvisionWoolly Goodness
SlimeSlime+25-75% Base unarmed damage*+100 Physical*Can morph body at will*

Impregnated through taking in cum through any orifice*

Biojuice Canister*** While technically not a race bonus, having body made out of slime grants these benefits.

**Unenchanted

SnakeLamia+10+15%+25% Poison-5 Cold

-5 Fire

Boiled Eggs
Melusine
Snake-morph+5+10%
SpiderSpider+5+5+30%+15% PoisonChocolate Coated Coffee Beans
Tarantula+15
SquirrelSquirrel+5+10%Round Nuts
WolfWolf+20+5+10% Physical

+25% Unarmed

+25% Sheep

NightvisionMeat and Marrow
Arctic wolf+15+10% Physical

+15% Unarmed

+10 Cold

Note:

  • The Nightvision tag is applied to the eye type of a certain races, negating the Darkness debuff if a character has that eye type.
  • All 'taur' variants of races gain -50% travel time on land.
  • Unobtainable means the transformations are not available without the use of debug menu.

Race and Subspecies System

Reference for prospective race mod authors for how the race and subspecies systems work.

Todo: stuff

Race and Subspecies Calculation

The game determines a character's race and subspecies based on their body, first determining a race, then checking the subspecies from among that race's subspecies.

For most races, the race is determined by checking what types of body parts a character has. Each relevant body part is given a weighting, given in the table below. Each body part type (such as a fox, wolf, or human face) is associated with a certain race (or given the neutral "None" race, to make it not affect this race calculation). Having any relevant demon part automatically sets the character's race as "Demon". Then, if all of the relevant parts are human (therefore the weighing only has "Human"), then the character's race is "Human". Otherwise, the highest weighting is chosen as the character's race.

A character's "RaceStage" (Lesser or Greater) is also calculated at this point. For non-demons, a character is a greater morph if all of the relevant parts are the same race, or a lesser morph if there are multiple races present in the relevant parts. For demons, a character is "greater" if they do not have any human parts. Humans get their own race stage, "Human".

Part Weightings
Body PartWeight
Torso, Face4
Arms, Legs3
Antenna, Eyes, Ears, Hair, Tail, Wings, Horn1
Breasts, Ass, Penis, vagin*0 (not counted)

Once the race is determined, the game next needs to determine which subspecies within that race matches the character. For each subspecies, there is a conditional "subspeciesWeighting" that checks specific aspects of a character's body and gives a weight. As an example, the weighting for the Tiger subspecies is shown below. The game first calculates the weight for each subspecies within the given race by choosing the highest nonzero weight as the subspecies. If none of the subspecies match by giving a nonzero weight, it will then attempt find it from all Subspecies in the game, and finally if it fails again, will just give "Human" as a fail-safe.

There are a few exceptions to this overall process. Demons like Lilins can disguise themselves as other species by changing all of their parts to non-demon forms. Demonic characters have a special "demonOverride" value that tracks their actual demon subspecies and bypasses the normal race and subspecies calculation. This is how Lyssieth can appear outwardly human, but still be considered demonic for stat bonuses and offspring generation. Half-demons and slimes are subspecies that have the appearance of other subspecies. The game calculates their race and subspecies as if they were not demon or slime, then modifies the icons by recoloring them. Subspecies will have a special set of half-demon names, such as "vargr" for half-demon wolves. Slimes just get the regular subspecies name with "slime-" added to it.

As a worked example, a character has:

  • Panther arms with striped fur
  • Fox legs
  • Panther ears with striped fur
  • A horseco*ck
  • No antennae, horns, wings or tail
  • Human parts everywhere else.

First, the race is from part weighing, giving (4 Panther, 3 fox, 10 human), meaning the character is a Panther since they do not have demon parts, and do not have only Human in the weighing. Since there are multiple races in the weighing, they are a Lesser morph. Next, the subspecies weightings for each of the Panther subspecies (Lion, Tiger, Leopard, Snow Leopard) are calculated. Since the Lion, Leopard and Snow Leopard require plain, spotted/short and spotted/fluffy fur respectively, their weights are all zero. The highest weight is Tiger (since it requires striped fur), so it is picked as the subspecies. So in the end, this character is considered a "Lesser Tiger-morph".

Trivia

  • Snake-morph is the only subspecies which has the same name as its race, but is not the main subspecies of its race.
  • Octopus is so far the only race considered to be Aquatic.
  • The Slimes' consumable, Biojuice Canister, is the only food which will transform player race when eaten unenchanted. The potion enchanted from that item reverts slime back to normal flesh instead.
  • Dragon is the only race with multiple consumables that can be enchanted to transform into the same race.
    • The differences between the subspecies, other than their appearance, are in their subspecies status effect stat buffs. Their enchantment options between the different dragon racial items are the same.

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Races - Lilith's Throne (2024)

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